Here we are, finally.. :)
Inspired by the unchangeable classic style of 40s men, i’ve finished my first portrait .. I spent quite a lot of time in doing clothes material and shading in general.. that was also the first time i faced the Hair module in maya, so that was another tricky part of the work.. i learned a lot doing that so i can consider myself happy with it.
As always my pipeline has been : Maya for base mesh and rendering, Zbrush for sculpting & texturing (with PS) and Nuke and Photoshop for compositing.
hope you like it..